![]() All artifacts are harmful unless they are stored in Artifact Containers.Factions are reacting much faster to your gameplay choices and faction relations.Advanced game progression ensures a challenging gameplay from beginning to end of the game.Optional hardcore game start: “Chorna Doroha” (The Black Road) in which you start with little to no gear.without resorting to drugs and other stimulants) is advised if you want to avoid a blurred vision caused by headache or sudden sleepiness. No warnings, task messages or safe-zone indications on PDA before and during emissions (only sirens).Universal silencer has been removed: you will need the correct sound suppressor variant for your weapon caliber.There will be MISERY and the mod will present a huge challenge for rookie Stalkers. Changes to Player health system, item effects, economy and damage system in order to attain a very high difficulty.No valuable gifts in your stash after completing quests like “A Friend of Stalkers” or “Mutant Hunter”.No more “killing zombies to easily find loads of weapons and ammo”. Fewer weapons in good condition and less ammo.Zombified stalkers are mindless wanderers that attack everything and are killed effectively only with shots to the head, spine or heart.It even adds a variety of NPC professions (like Hunters). Unique version of Massive Simulation Overhaul (MSO) that makes NPC behavior more challenging and diverse.3GB RAM enabled for system engine (prevents crashes on lower-end PCs).Which makes it easier for your eyes to focus on your surroundings in low-light conditions. ![]() ![]() Your flashlight does not illuminate your weapon anymore (only when reloading and sprinting),.This effect varies depending on the caliber fired and your choice of USS class. New screen shake effects when firing a weapon (resembling recoil shock/shake effects).First person perspective by default, but change to third person perspective possible with a single button.Corpses and dead animals can be dragged (“Shift” + “Use” key).Player feels more alive thanks to various sound and movement tweaks, general improvements to interaction during firefights as well as the ability to use consumables and other equipment. ![]()
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